2007 February | Torley Lives - Part 2

Torley Lives

I amplify your awesome.

2007-02-26
Commenting

I've ramped up my active discussion in a number of web communities. I won't list them all here (Google tells such a tale…), but I've made, conservatively/conversatively, over 100,000+ forum posts in my lifetime. I ground down that activity shortly before entering Second Life, then found myself as a very active poster on the SL forums — and didn't do much on others.

Recently, I've felt urges to "scatter seeds to the wind and grow where they may", so among other places, I've been posting at the Filter Forge and ArtRage forums, and some of you may know me as an active commenter on personal productivity site Lifehacker. I'm the kind of person who likes to repeat the "extreme" to such a degree that it becomes relaxed and even normal. Equalizing new standards for myself.

Just about every media site I post to I like to respond on, notably Flickr and YouTube, and SL-specifics SLBuzz, Snapzilla, and BlogHUD. What gets me, tho, is how increasingly difficult it gets to manage comments across such a wide swath, both work + play; I have folders of Firefox bookmarks, but wish there was a more unified method. For my blog comments, I go with CoComment, which does a decent job.

All of this really means: I love to converse and I'm appreciative of the comments I get, especially on my own blog. *points right here* If you've taken some time that you acknowledge you'll never get back to share an insight, I thank you graciously!

During the work week, it gets very difficult for me to reply, so I hope you'll understand that if it takes me awhile… could just be me hoping to find some fun time on the weekend to zoom in and be chatty. I think I may even compose some piano solos to write comments to, and do it with a warm drink by my side. I don't like being silent (for long), and if I'm not talking in one place, you can sure as heck bet I'm being open in another!

After hibernation

My apologies if you tried to get here in the last couple of days but found TORLEY.COM to be down… and hence, unreachable! This was because my service provider, DreamHost, had a planned power outage which lasted longer than expected. Never fun, but I don't like to let downtime get me down — so I was busy on the weekend ComMonkeying and writing Knowledge Base articles. And also thinking about what it feels like when I'm the customer of a business.

I'm thankful to be back now!

Two avatars on a trip

"And you've endured the madness of the slip again?"

"Yes." Not silence, but humming. That damned humming!

The two of them sat looking, starlight-to-starlight, as the great pantheon of outerspace swept beneath the sails of their vessel like a sponge pushed under the water, cushioned by the oncoming stellartide.

"It's all about superimpositions, arcs of an epic bildungsroman," she mused, arching an eyebrow as the dull amber plasmatic phased towards a red core.

And throughout it all, they'd voyaged this far, 1066 regions. Even a skeptical explorator could fault them for their quantity, but not their quality. (After all, who wants to be a King when you can be an Emperore?)

They often entered new lands like aliens at an unfamiliar dinner table, quick to eat the food, but even faster to say a gracious thank-you for the meal.

And they were always hungry for new opportunities others could not see.

2007-02-24
REKKA RIDDIMS!

I had a dream where superultramegametasonic DJs did combat across the stars, blowing up planets with their "wrecker rhythms". It was a cross between Silverhawks, ELP, EVE Online, and Roni Size's "Dirty Beats" video. That being said, I believe it's perspectively diminutive to be a "land baron" when you can be a "planet baron", like one of the Great Houses of Dune. I'm seeing landmasses equivalents to whole continents in Second Life, and thankfully we already have our own brand of jaunting.

With the help of a First Look Viewer's dynamic reflections bug, I managed to capture some alien-looking landscapes:



OK, so they're more aquascapes, but that can point to a particularly inspiring fictional direction too — then loop 'em back into what we perceive as reality. I really want to change the color of the water on estates, because water, just like offline, covers so much of what we see, and has a dramatic effect on our mood.

No end of exploration to be had in SL; when I'm bored on the web (yes, it happens), I pop inworld for jaunts. So lemme share some more of my observations; this time I'm using smaller teaser squares — thanx Flickr Leech! As established, click-through a piccie for bigger version and SLURL to visit…

… altho a picture doesn't let you hear what sounds these particle bubbles were corresponding to. It's a work of art by Zrephel Tokugawa that plays minimal melodies with visuals to match, sort of a 3D descendent to After Dark's abstract modules.

When I see content like this, I just hope furries don't get offended (and there are furTorleys too). Nathan Babcock's matching furni; let this be faux pixel-zebra and we can all go in peace.

Houses by Scope Cleaver. He makes some of the most prim-packed stairs you'll find in SL, with all manner of beams joining at right angles. Also some very nice glass textures: yes, it's true, an alpha gradient makes a lovely window if you don't texture it so sickeningly blue. The effects of local lighting here were my own hand; I currently wear a dual yellow-orange + pink (rose?) set which provides some really lush nuances, even in the daytime.

More from Scope Cleaver. I was particularly hungry for sci-fi architecture that day, and like Chinese food, I ate this up. Spaces with pillars made out of metalloys we can't even begin to fathom remind me of those movies where two people, usually a younger male (soldier) and an older woman (politician), are walking through a greenhouse, then she gets zapped with an assassin's dart. WOE!

Very fun, Nickelodeon-colored build by Nicholas Shaftoe.

First Church of HippiePay, with a peace sign obviously designed to attract me — ha-ha, I jest! What I really liked here is peeps be movin' their avatar-asses to get their L$, waltzing from one survey-station to another. It sure beats the visual doldrums of camping chairs. There was also a campfire out front (also not "sit for L$"), and just such a treat to watch people walk back and forth. Bodies in motion.

Lighting on Lemon Yellow, where the Dune roleplaying is taking place. I sometimes think beings who don't understand Dune aren't really humans at all… but then again, that's the gom jabbar for ya!

The colorful joys of Lexi Burks' FUNK-O-RAMA. I was drawn in the moment I saw the sign. I'm happy for the pink-and-green-inclined like myself, the growth of Second Life means more goods in our fave color combo.

Opportunity needs to be knocked up again: this store sells ambient soundscapes, which I think it's a great idea. Prob is, why isn't there more? I did a search and found like, TWO shops dedicated to environmental loops. Wowza, what a gaping hole. Lack of sonic excellence is one of my ongoing themes, so I'm really optimistic some avid chessplayers will yet seize control of the sound market. Every time someone sez, "Everything in SL has been done already!" point at their ears. Trust me on this one.