6 more WindLight-enhanced panoramas

Posted on: September 2, 2007

Here's the latest taste of what we've been up to with WindLight: all of these are raw from Second Life and almost completely un-post-processed, save for a touch of contrast, and obviously, the panorama stitching. (Related, you may want to see my earlier tutorial "How to make a beautiful Second Life panorama in 15 minutes").

Aerelon (Missing Mile) panorama  Prim Hearts panorama Straylight panorama Violet panorama Virgin mainland panorama

And here's a wild one of Detect Surface's Abaddon I've made vertical, to show the intricate details of this cyber-city.

Merricks Landing 2 (City of Abaddon) panorama

These are the first panoramas I've taken using custom water presets. Also note how "classic clouds" are shown in some of the shots too, and that there's some full-scene bloom (aka "RenderGlow"), which has matured into a standard building tool parameter, but can still be customized via the Client menu.

For MOAR info on how WindLight's coming along, see my project updates — experimental yet worth sharing!

6 Responses to “6 more WindLight-enhanced panoramas”

  1. Vidal Tripsa Says:

    Hello there, Torley!

    Well, these shots are, of course, breathtaking. It's an agonising wait to have such wonders to play with, but it's so reassuring to have snapshots like yours to salivate over in the meantime.

    Well… reassuring, but also excruciating in an envy-ridden sort of way. "Can't have.. pretty treats.. yet…"

  2. Torley Says:

    @Vidal: Hello to you too! I am really aching for WindLight to come out again publicly… the bug-crunching continues, thanks for the patience and the comment!

  3. Detect Surface Says:

    …. windlight… GIMMEEEEE!!!

    Those are really cool, Torley! I love the landscape ones, the very top one is very foreboding, great atmos and everything. ……………… GIMME!!!! lol

    I seriously can't wait for this, will be a great addition to SL! BIG pat on the back to you and the team!

    P.S. Abaddon? I think I've been there once …. kinda smells abit!

  4. Torley Says:

    @Detect: WindLight, still in the works, still forthcoming! *thinks I should make a blog badge advertising it* Whoever made Abaddon is a creative mastermind. :)

  5. Detect Surface Says:

    Just been looking around that some of the updates on Windlight, and…. Oh My Froogle… They really are amazing, so much better with the added effects. It was great to start with, but now… If my eyes could pop out like this 'O.O' they really would lol. The 4 pictures on the wiki are stunning, so reminds me of Alan Wake. Kid in a candy store comes to mind ^_^.

    Boo-tiful skies.
    Dazzling effects.
    Re-fleca-tive wa-ta!

    Amazing Work!!

  6. Torley Says:

    @Detect: It's been amazing what our graphics gurus have done, adding visual features as well as performance optimizations. Reflective water IS GPU-intensive (as similar effects are in games) and has a noticeable FPS hit, but shiny looks better and runs faster, and we have Avatar Impostors HURRAY.

    /me is looking forward to Alan Wake too… !

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