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	<title>Comments on: Be luminous enjoy with &#34;RenderGlow = TRUE&#34;</title>
	<atom:link href="http://torley.com/be-luminous-enjoy-with-renderglow-true/feed" rel="self" type="application/rss+xml" />
	<link>http://torley.com/be-luminous-enjoy-with-renderglow-true</link>
	<description>I amplify your awesome.</description>
	<pubDate>Sun, 12 Oct 2008 05:49:33 +0000</pubDate>
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		<title>By: Render Glow &#124; Ana Lutetia</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-46936</link>
		<dc:creator>Render Glow &#124; Ana Lutetia</dc:creator>
		<pubDate>Tue, 05 Aug 2008 17:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-46936</guid>
		<description>[...] it beautiful? I learned how to use RenderGlow in Verbal Stew. Thanks!! Render Glow by Torley [...]</description>
		<content:encoded><![CDATA[<p>[...] it beautiful? I learned how to use RenderGlow in Verbal Stew. Thanks!! Render Glow by Torley [...]</p>
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		<title>By: Torley</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-44171</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sun, 29 Jun 2008 17:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-44171</guid>
		<description>@Effulgent: That's very nice of you. But even watermelons have room for improvement.</description>
		<content:encoded><![CDATA[<p>@Effulgent: That&#039;s very nice of you. But even watermelons have room for improvement.</p>
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		<title>By: Effulgent Brown</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-43785</link>
		<dc:creator>Effulgent Brown</dc:creator>
		<pubDate>Mon, 23 Jun 2008 20:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-43785</guid>
		<description>btw, when i turn on render glow, my puter starts kvetching about how i could spend 2k on a cdplayer/nintendo/doodlepad and then starts making the song im listenting to warble, glow is cool but if you cant make it happen dont worry. i cant see bling or beyond 64m lol but i know im on a glorified typewriter</description>
		<content:encoded><![CDATA[<p>btw, when i turn on render glow, my puter starts kvetching about how i could spend 2k on a cdplayer/nintendo/doodlepad and then starts making the song im listenting to warble, glow is cool but if you cant make it happen dont worry. i cant see bling or beyond 64m lol but i know im on a glorified typewriter</p>
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		<title>By: Effulgent Brown</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-43784</link>
		<dc:creator>Effulgent Brown</dc:creator>
		<pubDate>Mon, 23 Jun 2008 20:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-43784</guid>
		<description>Sometimes i think that sl was invented so we would be able to meet torley since he is so cool and the universe found a way for as many people to come in contact with this person as possible, and that watermelons are the world's most perfect creation 

Peace, love and watermelons
effy</description>
		<content:encoded><![CDATA[<p>Sometimes i think that sl was invented so we would be able to meet torley since he is so cool and the universe found a way for as many people to come in contact with this person as possible, and that watermelons are the world&#039;s most perfect creation </p>
<p>Peace, love and watermelons<br />
effy</p>
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		<title>By: Torley</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37364</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sun, 11 Nov 2007 14:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37364</guid>
		<description>@Tuli: RenderGlow in the "main viewer" is unstable, but the forthcoming WindLight version is *updated, improved, and officially supported for inworld content*.</description>
		<content:encoded><![CDATA[<p>@Tuli: RenderGlow in the &#034;main viewer&#034; is unstable, but the forthcoming WindLight version is *updated, improved, and officially supported for inworld content*.</p>
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		<title>By: SL resident photos of the First Nations Dancers &#171; Second Arts</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37331</link>
		<dc:creator>SL resident photos of the First Nations Dancers &#171; Second Arts</dc:creator>
		<pubDate>Sat, 10 Nov 2007 16:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37331</guid>
		<description>[...] what the heck. Here are a couple more that I took, this time with RenderGlow turned [...]</description>
		<content:encoded><![CDATA[<p>[...] what the heck. Here are a couple more that I took, this time with RenderGlow turned [...]</p>
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		<title>By: Tuli</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37315</link>
		<dc:creator>Tuli</dc:creator>
		<pubDate>Fri, 09 Nov 2007 16:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-37315</guid>
		<description>SL keeps crashing the second I turn Renderglow to TRUE. Bummer. I'd have liked to try it.</description>
		<content:encoded><![CDATA[<p>SL keeps crashing the second I turn Renderglow to TRUE. Bummer. I&#039;d have liked to try it.</p>
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		<title>By: HIDDEN STARAX!: 6 pieces held over&#8230; &#171; Second Arts</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-36302</link>
		<dc:creator>HIDDEN STARAX!: 6 pieces held over&#8230; &#171; Second Arts</dc:creator>
		<pubDate>Fri, 31 Aug 2007 02:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-36302</guid>
		<description>[...] Flamand uses the Dart to show the difference that the RenderGlow feature [...]</description>
		<content:encoded><![CDATA[<p>[...] Flamand uses the Dart to show the difference that the RenderGlow feature [...]</p>
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		<title>By: Torley</title>
		<link>http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-28140</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Sun, 29 Apr 2007 17:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://torley.com/be-luminous-enjoy-with-renderglow-true#comment-28140</guid>
		<description>Wowza, lotta comments on this, thanks for coming over and checking out RenderGlow with your critiques. :)

Again, sorry, I can't provide support here. (1) It's my personal blog so I post these things for fun + intrigue and (2) I'm not &lt;a href="http://secondlife.com/community/support.php" rel="nofollow"&gt;Linden support&lt;/a&gt;. When the world was smaller, I used to be able to check out more account-specific issues. Now, not so much.

Pardon I can't really forward messages to other Lindens nowadays because there's too many for one person. You can IM Runitai with your feedback.

Latest thing I learned is it looks like yes, we're looking to implement this on an optional per-object basis, like other attributes (like Full Bright). I deliberately exaggerated the fx because (1) chronopoint ties me to &lt;i&gt;Deus Ex: Invisible War&lt;/i&gt;'s bloom and (2) that's what I do.

@Michi: I really miss shadows and others you mentioned. Good to keep it in perspective; you keep an excellent tally of history, something which too many people forget.

Some of those features were removed because of stability (Dynamic Reflections first worked for me, then got very crashy). I'd personally hope more eye candy at &lt;i&gt;least&lt;/i&gt; be available via Debug Settings, so you can try-at-own-risk. There's too much goodness to be had out of visual experimentation.</description>
		<content:encoded><![CDATA[<p>Wowza, lotta comments on this, thanks for coming over and checking out RenderGlow with your critiques. <img src='http://torley.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Again, sorry, I can&#039;t provide support here. (1) It&#039;s my personal blog so I post these things for fun + intrigue and (2) I&#039;m not <a href="http://secondlife.com/community/support.php" rel="nofollow">Linden support</a>. When the world was smaller, I used to be able to check out more account-specific issues. Now, not so much.</p>
<p>Pardon I can&#039;t really forward messages to other Lindens nowadays because there&#039;s too many for one person. You can IM Runitai with your feedback.</p>
<p>Latest thing I learned is it looks like yes, we&#039;re looking to implement this on an optional per-object basis, like other attributes (like Full Bright). I deliberately exaggerated the fx because (1) chronopoint ties me to <i>Deus Ex: Invisible War</i>&#039;s bloom and (2) that&#039;s what I do.</p>
<p>@Michi: I really miss shadows and others you mentioned. Good to keep it in perspective; you keep an excellent tally of history, something which too many people forget.</p>
<p>Some of those features were removed because of stability (Dynamic Reflections first worked for me, then got very crashy). I&#039;d personally hope more eye candy at <i>least</i> be available via Debug Settings, so you can try-at-own-risk. There&#039;s too much goodness to be had out of visual experimentation.</p>
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