Breathe On Me

Posted on: June 8, 2005

I'm moving back to Midnight City. Aimee (Weber) set up my ol' dumpster some-a-ways from the movie theatre, so it's a nice view. Only thing I'm cautious of is it rolling down the hill into the lake. It'll take some getting used to — after being institutionalized in a luxurious library for awhile, it's time for me to literally get back into the dirt and bite at my roots.?I conjecture I can stand under the light and catcall at night.

And, I'm getting used to Blog-City version 4.0. It finally arrived a few days ago — some of the changes I'm most looking forward to haven't arrived yet, but they're supposed to between 4.0 and 4.1, which I hope isn't a long time. Unfortunately this integrated?HTML editor still strikes me as a little sluggish (is this the newest version?), but the whole backend layout is a lot cleaner.

Jai Nomad sent me an offline IM earlier today. I hardly catch up with her nowadays, which is a shame, because I miss having long conversations. Turns out the classic GNU Wave Architects store, which has been around a long time in SL, is going to be moved from the humble location at Davenport (72, 77)?to a shiny, red-and-black complex in a sim with a LOT of SL history, Indigo. I snapzed this from Indigo (235, 45) so just head there and see it for yourself. The floors are still empty but hold a lot of promise.?The cool Apollo Temple you see next door was made by Eva Virgo, that's the home of Nethermind Bliss and Koshka Plisskin. Inside look. The buildings contrast in architectural style but are quite complementary — a testament to what SL is all about, I suppose.

Another thing SL is all about is taking something really close, dear to you, and bringing it into the world for others to see. Maybe you'll even find fellow Residents who have overlap bubbles of the same treasured memories. I met Laurie Partridge today shortly after revisiting my dumpster home, she seemed incredulous at first that I lived there, but we headed back to her place, which is truely retrolicious. Do you know what famous TV home this?is? Hehehe… if not, click on the thumbnail and read onwards. Congrats to Cherabim Xia (huzzah!) for getting the answer.

Paid me a visit to the Wet?Ikon (two words) lab today, the brainchild of SL inventors Rathe Underthorn and Francis Chung. I'm giving this new gadget of theirs a whirl — it's called a Roam. AND NO THIS IS NOT THE DEFAULT MODEL, I CUSTOMIZED IT. What does it do? Allows you to transport really quickly from one exact coordinate to another without the pain that telehubs (they suck, LOL!) bring. Like, type:

/go Gualala (58, 246)

and it'll get ya there. While you're spinning along in the air, you can multitask and edit a notecard or sort your inventory, instead of having to worry about getting jammed in rezzing buildings.?Automated process will save you hatred. (Especially since adding landmark buttons were taken out with 1.6.x. :( )?A really innovative marketing plan to go with this will be forthcoming, and predictably (in a good way), I'm part of it. Not by design, but because I'm out of my mind… plus that whole rippleshock thing. So, more to roll and unfold. Besides Roam, other products are on the table like the Chronometrix timepiece, which I've finally gotten around to taking a good piccie of.

Saw this giant eye in the new FurNation sim, which is getting off the ground. I'm wondering where the accompanying hand is, but that's okeydokey, as we've got a stargate in the background and a pyramid that somewhat resembles a Goa'uld mothership (not shown). I am inclined to be drawn closer to the light.

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