You can already see why I adore beautiful sunsets in Second Life so much… and they've gotten even more beautiful in 1.7!

This piccie was taken from the aquafloor with water hidden through Debug menu (Ctrl-Alt-Shift-7). What's also to be found in Debug are the very handy options under World to change local time of day. What that means is, if it's dark and you wanna see in the light and build, you can go ahead and choose the "Force Sunset" option, and then Mr. Sunshine will come out (and it'll still be dark for others?it only affects your compy).

However, this does lead to a problem. What's that? Well, the wording is focusing. The picture above depicts a sunset. As defined in the dictionary as being, "The event or time of the daily disappearance of the sun below the western horizon." So that means the sun is GOING, not COMING!



Simply put, "Force Sunset" should be rechristened "Force Daylight".

Also, here's the other confuzzling thing: the Mouse Moves Sun right under it is great if you want to go into Mouselook and make the time of day anything you want?thanxies to cat sis Fleabite Beach for teaching me this!?but it's so darn JIGGLY. As I posted in the SL Forums:

For example, say you're taking a photo shoot with golden tinges just at sundown, and you crash. You wanna relog and maintain that consistency, but it takes a lot of tweaking. Timewaster! Should be a way to specify a time of SL day, perhaps, and the sun will lock to that.


I thot about this more. Infact, there is a current way, but it's limited to Region/Estate owners. What a sweet, cute little graphic!



Consider the possibilities: what if this were open to each and every Resident on a locally-defined basis?

Summing up, two things for FFS (Future Feature Suggestion):

  1. "Force Sunset" changed to "Force Daylight"
  2. Sunphase slider for all!