Jzhas Koureir

Posted on: May 17, 2005

I had a nap earlier, and something happened. In that drowsy buffer between a state of full awakeness and being stoned into slumber, the digits on my wristwatch began to flicker and the display went all unstable: it looked like parts of the numbers peeled away and faded into gray nothingness until a previously readable time was an absolutely blanked state. Too tired to figure out what was going on, I closed my eyes again until really waking up some time later. Shortly after rendering myself upright, I looked back down at my watch and was surprised to see the numbers materializing again. I shook my wrist but the form came back by itself, reading a blank 12:00.

I don't know what this means, but I've reset my trusty Timex chronometer and corrected the time again. If it was a matter of the battery going dead, the watch would likely still not be… ticking away. Meanwhile, Mr. Jangles the mouse still runs rampant in my house, watching me while I am on SL then flitting away behind the wallboards. And this is the state I exist in.

I am SOOO thrilled I was able to log in speedily once more — big props out to the Lindens. My first stop after the Welcome Area was to go to Water?+ Torrid's house, and then from there, catch up on some sights I'd been wanting to check out previously — there are pretty Fachwerks in Neualtenburg (speaking of delightful texturing), and the ground there has yet to be mapped back to snow. It looks awkward with grass! 7 of them…?7, what a number.

Do you know the wonder of the one-prim lamp? It's one of my favorite primeconomy tricks, done with careful manipulation of a basic torus. Delightful textures will add a lot to the basic structure, much like how a penguin with a bonnet is cuter than one without.

Genna Banjo has opened up a shoppe titled Soundscapes that, appropriately enough, sells sounds. You'll have to hear them for yourself. ;) Sound is all too often the unfortunate bastard sibling of graphics that's relegated to the back room and muted. :( Along with visual improvements in SL, I hope there will be future audio ones — vehicle drone loops not annoyingly going out of wack –?putt-PuTt-PUTT! — from?many meters away?would be a?welcome fix.?I got myself a couple of nice environmental atmospheres. I'm thinking of going deep into the forest and playing the urban ambience one. Just softly (because I still have hyperacusis), but feeling the concrete pulse run deep through the heart of the greenest tree, and realizing some things aren't so different after all.

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