Origin planets escapade
Posted on: May 21, 2007OMXG I am so freakin' excited, the SEASON FINALE of Heroes is on tonight. I've just finished work for the day, I had so many positive interactions amidst the busystorm of a crazy Monday, and I'm eating watermelon. FRESH, JUICY, RIPE WATERMELON! How much better can life get!???
Well let's be fair, every day there are challenges. We had some encouraging bug fixes in the wake of 1.15.1 and 1.15.2, but new probs too. I'm not fond of VWR-740 (scroo you, you bastard bug) at all! I'm going through the Issue Tracker daily, and today, Bridie Linden had her first inworld office hour, albeit an unofficial one filling in for Rob, but a great start nonetheless! We work together on both Blacklight Studio and WindLight Project, she's super with constant communication, and I know how curious some of you are for details as to what we're working on, so wait and see as I share more on mah blog. =o)
OH! I bunkered down and reorg'ed my Gmail filters because I just can't keep up with all my email, professional + personal. I even played with Lifehacker's "Set up a filtered response in Gmail" to do an auto-response message to IMs, and my brief test worked. I may expand it, because alas, I'm very very sorry I can't reply to most, or even some of my IMs nowadays. As it says in the contents of my web tab. Too many words, too little me. But I appreciate them, especially the ones asking about my Video Tutorials, thanxies, that helps me be motivated. And I got some nice ones today askin' about WindLight atmospheric rendering coming to Second Life!
Let me be me, and express some "story behind the post". It was one of my favoritest blog posts I've made, and in large part a big THANXIES goes to my awesome coworkers, including Asi Lang and his Windward Mark team who've joined us here @ Linden Lab. There were so many great people involved in setting up our new Boston office and getting things coordinated, really. Asi's been kitting out his av inworld, guess who he looks like? You'll have to see him to find out, and given his eye for detail, he'll be making a big splash (no, that's not really a clue).
Anyhoooo — the snapshots in that post were all taken by Lindens. We had an internal contest of sorts, so I uploaded all to Flickr. Some of mine were in there, but it's always more fun when a lot of people participate.
I spent quality time going back and forth and learning more about WindLight. You know how it is, new feature, takes time to get used to it. And there'll be changes more! I assembled the blog post itself in a patchwork-style, taking snippets of text covering different angles, and compiled it into xPad and Windows Live Writer for the final publish. Yes, it was bona fide cross-platform, and yes, I hope for a new vers of WLW like yesterday, I've seen previews and they just make me hunger for more blogging excellence.
*tries to do a deathly boring face and fails*
As we've seen, I did the post in a more conventional Q&A style, thinking of what I'd ask if I was a Resi, perhaps even a new, or in particular, a curious one. A number of angles are adapted from previous influences. Just so you know, I read all the posts on the Official Linden Blog, and each time one of my fellow Lindens makes a post, I learn something from them. Even if it's not so much the content as the presentation, or a quip I'll pick up on. Yes, I'M LIKE THE FREAKIN' PETER PETRELLI (NOT SYLAR) of this shiznazzle. But remember, Hiro Nakamura is my #1 fave character.
AHHHH tangents —
I also made a video teaser, ha-ha!, you know how it is with me and videos. I edited it in like 3 hours, not counting after-tweakage following when I sent it around for feedback. For you see, Asi had a badass idea re: suggestions of contrast that a2 and Blue Linden had given feedback on, and that idea was to start it off nice and slow, all "funeral home"-paced, then KICK IT UP NOTCHES into TECHNO OVERDRIVE! And BTW, yes, all those crazy colors you can achieve with WindLight, I did them live when I was playing around with the internal client, and you'll be able to soon too, once the First Look viewer is out. Look for that soon, please!
An' if you haven't yet, OBSERVE!
P.S. The music in the vid, both tracks by me:
» solo piano 127





May 21st, 2007 at 8:02 PM PDT
First a new sun and now this…it's great. I look forward to all the types of weather and natural flowing seasons and maybe someday our trip into space and finding new planets. I'll take some snazzy clouds for now though. *yay hands*
May 22nd, 2007 at 6:41 AM PDT
Wow this looks just stunning. Can't wait to try it out! This + sculpties are going to go a *long* way towards making the in-world experience so beautiful and fresh, comparable in look I reckon to the flashy "Home" video from Sony a few months back. Beautiful work & well done to all concerned.
Cheers Torley!
May 27th, 2007 at 8:07 AM PDT
Yes, it'll be thrilling to combine the new WindLight effects with the magic of sculpties.
It'll be a very intriguing road, because as we progress, some aspects are bound to look very out of date, e.g., I remember first remarking that ripple water made the terrain look crude by comparison, and WindLight reinforces that even moreso.
We're really getting quite the Second Life extreme makeover in some respects!