Panoramas with per-pixel lighting and realtime shadows

2008-07-06

Want to make Second Life panoramas? See this guide!

These are the first Second Life panoramas featuring experimental graphics goodness I touched on before. I hope they’re not the last. To really appreciate them, click through to view at full resolution. Featuring Sweet Mermaids and the Garden of Da Vinci regions, they’re rather large files (about 10 and 5 MB), so relax while they load.

Sweet Mermaids panorama

Garden of Da Vinci in Kalepa panorama

I enjoy looking at SL panoramas — I have a whole set — so if you’ve made some, let me know in the comments! While my means of making have changed over time, if you’re curious, I still have an original tutorial.

And to get a better taste, see more piccies of SL’s dynamic shadows.

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Panoramas and real time shadows in Second Life «
2008-07-07 at 12:19 AM UTC

{ 5 comments… read them below or add one }

Evalia Magic 2008-07-07 at 1:52 AM UTC

Wow those look absolutely amazing Torley, glad I checked here before bed.

Why did I check here before bed? Because I saw this photo an immediately thought of our favorite Linden.

http://bp1.blogger.com/_opptvFBa4ck/SG5OSKzp-VI/AAAAAAAACxE/0N6kFFETbuk/s400/Freaky-Face-Paint-11.jpg

Verde Otaared 2008-07-07 at 4:24 AM UTC

I love panoramas too! Here are my attempts: http://www.flickr.com/photos/verdeo/sets/72157605005816244/

Lorimae Undercroft 2008-07-10 at 8:58 AM UTC

Here's my first attempt, it's of my land. This was fun and a whole lot easier than I expected! Thanks for having a great tutorial about it Torley! :)

On vacation last week I took some photos from a bridge with the intent of trying to line them up for a panoramic shot, I was dreading having to align them by hand. Later I'll load them up in Autostitch and see what comes out!

I'm definitely going to try some more in SL this weekend yay!

http://www.flickr.com/photos/lorimae/2656103542/

Torley 2008-07-13 at 10:06 AM UTC

@Evalia: That appeals SO much to me. :)

*goes to check out Verde and Lorimae's panoramas*

DPH 2009-04-17 at 1:24 PM UTC

Wow! Beautiful work! I really need your help if you'll provide it. I'm new to some of the design aspects of SL that I've been assigned (in my job), so this is a big mystery/problem to me; however, you've obviously mastered it & I'm hoping you'll share w/ me how.

Question: In addition to those "closer to you/the camera," how did you get objects to rez that are much farther away (along the Z-axis) so you could include those in your pictures? Let me phrase it another way so it (maybe) makes more sense. As is painfully obvious (sorry for even stating it), you normally only get a certain depth & therefore number of objects that rez at any point/place you may be (again, I assume I'm correctly referring to it as the Z-axis); then, as you go "closer" to the objects, i.e., farther away from where you were at first (as it were), you more objects rez that didn't display until you "got closer to them," & so on.

That said, how did you (and would I) choose the "depth" of objects you wanted to rez so you could snap pics of them? We have, for example, areas of land w/ buildings & such on them that we need to take pictures of for (ultimately) putting into a panorama shot using Autostitch. With any view, angle, etc, I've tried, I can only get a small portion/depth of the area of land instead of much more of the depth ("across the terrain") I desperately need.

Again, I'm sure this is a simple answer–at least for you since you've mastered it; however, this is HUGE for me & I REALLY appreciate your time & trouble to reply/assist. If I can figure this out, I'll get major kudos here at my job…but, nothing I can spend at the store–just bragging rights. :-) Thanks in advance & take care.

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