I really like Vimeo's overall site design, philosophy, and for lack of a better word, "culture". And they've never screwed up their quality with total anti-panache, as YouTube has. I asked several esteemed artists why they have their craft on Vimeo, including the amazing Scott Pagano (Neither-Field), and they all replied with similar answers.
Vimeo has my fave embed widget. It's unintrusive unlike YouTube's, and not as hard-to-read as blip.tv's. Those are the 2 other main video sites I use right now.
I've been thinking to upgrade to Vimeo Plus and note they have what amounts to a 30-day money-back guarantee. I like that a lot.
Here's what's really appealing about Vimeo Plus:
- Priority uploading. I'm often in a hurry to see my video after it's uploaded. My process pipeline has more steps than I'd care to do, so anything that speeds this up so the video can be shown off is wonderful. If you produce multimedia content, you'll relate.
- High (2-pass encoding) video quality. A subtle but nice way to attract people (like me) who want that level of finesse. But it's also a bit dangerous because it leads to mostly correct assumptions that standard Vimeo quality is worse than blip.tv, as I found out on secondlife.com/video yesterday: in my new "Make winter sky and ice!" tut, UI elements were messily smeared and grainer (instead of the flat color they should be) than their blip.tv counterpart. It's not clear if 2-pass encoding applies retroactively, so I'll ask on the forums. I'll really need to test this deeply to understand it better. Here's a comparison for you to judge:
Further quality observations:
- blip.tv has a higher-quality thumbnail, but you don't have the easy choice (pick 1 out of 12) that Vimeo gives you, which is the best I've seen.
- blip.tv is worse at coping with lots of motion, which is very obvious after the title card transition at the beginning.
- Vimeo's overall resolution for standard quality is less. Very noticeable when both players, as shown above, are scaled to the same size.
- The market is wide open for someone to popularize a much better codec for screencasts like this need to show fine UI elements.
- And what the heck is up with my pink + green avatar looking so blocky on both? I've noticed this flaw on many otherwise superb codecs which pixelate solid colors, including blue. Like Apple's gamma-shift issue, it's shameful it hasn't already been fixed.
With Vimeo Plus, I'm up in the air about:
- Storage space — only "2GB a week"? That used to be a lot of space, but if I wanted to batch-upload all my video tutorials to Vimeo, there's (1) no batch uploader and (2) I'd have to do it piecemeal across a few weeks. I currently have 8.96 GB of MP4 vidtut files which end up getting uploaded to various sites. This doesn't include promos and other vids I've done. Granted, this is less of an issue going forward.
- "Player customization" sounds nice but I'll have to use it to get it. I wonder what happens if I embed a customized player and later leave Plus; I didn't see that answered.
- Price. They have a cheeky, clever mention of "That's $5 a month, $1.15 a week, 16 cents a day… well, you get the point." Nonetheless, $60/year is still more than double Flickr's $25/year for a pro account. I understand Vimeo has significantly less resources and funding than Flickr. Also, video is bound to be a lot more bandwidth-intensive, which is likely why there are only 1,000 HD embedded plays (not per week or month but total, it seems) for a Plus account. For my needs, this limit isn't compelling, and I can see artists encouraging people to go right to Vimeo (driving traffic) to view the full HD version on a page, or simply downloading a QuickTime file hosted on a cheap webhost with tons of bandwidth (like DreamHost, which I'm on). Not as integrated, but workable.
One feature I wish Vimeo had: jumbo-size "thumbnails" (which aren't really thumbnails), which would come in handy for using as the featured image on the front of my blog. I usually rely on grabbing an existing Flickr pic or editing a screengrab, but gets laborious over multiple runs.
The other stuff, I either don't care that much about (shows where my priorities lie, eh?).
Do you use Vimeo? What are your thoughts on this?
{ 6 comments… read them below or add one }
I believe the blockiness in solid colors is from the chroma subsampling where most of the codecs use either 4:2:0 or 4:1:1 subsampling where for every 4 pixels of luminance data there's only 1 pixel of color data. This reduces bandwidth but results in blockiness around edges especially with solid colors. The MPEG family of codecs as well as DV are really bad with this with the color red. 4:4:4 would be no subsampling and 4:2:2 is what most professional formats use with 1 color pixel for every 2 luminance pixels.
http://en.wikipedia.org/wiki/Chroma_subsampling
Also, since there's no time or bitrate limit, and because of the generally low-motion content in screen casts, I upload my screen casts in HD to Vimeo and that resolves the low-bitrate issue. Since for some reason they recompress HD to SD sizes at a much higher bitrate than when they recompress SD.
Personally, I'm sticking with youtube.
And now that they are allowing HD content – I'll start uploading HD content. true HD content – not HD-converted-to-SD content.
http://www.google.com/support/youtube/bin/answer.py?answer=132460&topic=16621
I like Vimeo. As you said, the culture is cool there and the quality is pretty awesome.
But I feel like they could be slightly more clear in their policies about what is and is not allowed on their site. They say Vimeo is for personal use only, but then go on to say, "Users uploading popular or professional content should add their role and involvement in the video description and on their profile to avoid accidental deletion."
So I guess you can upload professional stuff, even though it's against the rules? They should clarify. I mean, they say businesses cannot promote themselves AT ALL on the site, but writers can promote their books, musicians can promote their music and etc. With this in mind, I'm kind of surprised they wouldn't hassle you about hosting your vid tuts there.
The other thing that SLers in particular should be wary of with Vimeo is that it wasn't that long ago that they tightened their policy on game-play caps. They said that they were just deleting videos from people playing things like WoW, but they've never really been clear about SL captures. Their upload rules state that you can have machinima, IF it has a story line, and that you must be very clear to label it as such or they will delete it.
I often capture scenes of things I've built in SL, or long-photo kind of things that I'd share on flickr, and I'd love to put them into Vimeo, but I think that without a plot, they might not qualify, and I would hate to build up a library of my creations there only to arrive to my account one day to find the art police have deemed it unworthy.
Just my two cents.
I've also used YouTube, Blip, and Vimeo more that any other hosting sites. I use Blip for all of my SL vids, and Vimeo for my artsy RL stuff. I post some stuff to YouTube, just because I can and the fact that it gets more traffic than every other video site combined.
Vimeo has a great community of creative, supportive users – better than any other video hosting site I have tried. Stark contrast to YouTube which is plagued with negative, moronic comment Trolls. No community to speak of at Blip.tv, at least not one that I have noticed.
I like the Vimeo player, too. In fact their whole setup is very well done. The site is easy to use, easy on the eyes, and the community features (Contacts, Likes, Subscribe, etc.) are very well designed.
YouTube's new HD option is actually very nice – even sharper than Vimeo's. I recently got a HD video camera and have uploaded a few tests to both Vimeo and YouTube. The vids on YouTube are nice and smooth with fewer compression artifacts. Here's a couple of comparison screenshots:
http://www.shiny-life.com/pics/YouTubeVimeoCompare1.png
http://www.shiny-life.com/pics/YouTubeVimeoCompare2.png
And links to the same video on both sites:
http://vimeo.com/2581767
http://www.youtube.com/watch?v=wBfp1C4AHuQ
Hard to think of YouTube as having high quality vids.
Not enough of a difference to make me abandon Vimeo, but it's a nice alternative option.
@Kevin: I've heard of chroma subsampling before but didn't think to make the connection. THANKS for calling that out!
@Ari: I'm glad to see YouTube's refreshed their documentation on the matter. Alas, I spotted an error ("1290 x 720") and wish there was an easy way to contact them from that page.
@thaumata: Definitely could use more clarity, I agree. I got asked about the vidtuts before and I said I both made the content and I work for Linden Lab, and they were fine with that. They also mentioned that it wasn't "raw gameplay footage" soooo… I let it be.
Have you talked to anyone at Vimeo about this? Some of their staff like Soxiam and Blake have been VERY responsive to me (unlike their YouTube counterparts).
@Vlad: Have you tried TubeMogul yet for uploading to multiple sites?
blip.tv makes it hard to form communities, the navigation is lacking. I concur about YouTube comment culture.
Thanx for the YouTube and Vimeo comparison, that's really helpful! It also makes it less compelling for me to go to Vimeo Plus.
I should also add: "High (2-pass encoding) video quality" may not be working 100% reliable at Vimeo, according to: http://vimeo.com/forums/topic:9607