Really getting it

Posted on: May 15, 2008

I've seen comment threads devolve into "blahblahblah wordwars" where one party accuses another of "Not getting it", or "You don't understand". Geeks have a word that goes beyond mere understanding, and that is "grok".

Media that uses Second Life poorly makes me cringe. I don't want to see my favorite virtual world used as cheap set dressing or a stand-in throwaway where any virtual world would've done. I've had more than my fair share of that rubbish (*curmudgeon brow furrow*), and while I do certainly think Second Life on a show like The Office is funny, well, it's still very surface and doesn't doesn't grok the societal beauty which must be experienced. It's kinda like how The Man with the Golden Gun was filmed in Thailand due to its pretty settings, but James Bond's no cultural ambassador.

Publicity's good and inevitable but we can do better!

I think we can win. I know we can do both — highlight our new WindLight-enhanced atmospheres wrapped around avatars in love and tell an awesome story. That's an example.

I look forward to what's to come, but for now, hats off to each and all who are responsible for Molotov Alva and His Search for the Creator: A Second Life Odyssey. Including Orhalla "Hobo King" Zander. I've only seen previews and not the full documentary, but what I've watched so far tells me they do grok it, and don't misappropriate Second Life in an analogous way to callously wronging First Nations people on film. Are some artistic liberties taken? Sure, like not showing Ruth in all her hideosity. I can live, and live again, with that. ;)

I guess I feel this way in part because in being a spirit of Second Life, it resonates close to my heart: just like a tribal shaman-chief would be horrified to see his people portrayed as lollygagging idiots on the "silver" screen, many Residents might as well puke in their popcorn when they're shown as losers. No! Second Life is for winners, and I know many of them.

(Copy-and-paste blurb: I have a deliciously wicked and wacky sense of humor. I am a trickster, a larrikin, and a rogue. But I detest useless redundancy, and jokes at the mean-spirited expense of others often fall into this category.)

There may be a stretch in comparing a nascent cyberculture with one that has lived and adapted over 100s of years, which makes you keep this in mind: tradition is basically something that's been done over and over until it's really old. And by then, most people close to it take it to be the truth. They're not really in a position to question it, since "Since we've been doing it for years, it must be correct". Not necessarily so. Even Seth Godin has an insightful tangent relating to the crapification of Mother's day.

Right now, Second Life is considered a disruptive technology, but it'll need to be shaken up (sometimes gently) in the years ahead to stay fresh and vital. I think paying attention to external creations which make excellent use of Second Life and celebrating them loudly is a fantastic way to keep that in focus.

3 Responses to “Really getting it”

  1. Alexandra Rucker Says:

    I know you handle other areas, I'm just giving you a view from the trenches…

    It'll be easier to get people talking about and using the new tech once things are reliable again - lack of asset server issues (Yea, I know everyone knows about that) and fixing the positively HORRIFIC and GHASTLY memory leaks in the viewer - Not everyone can afford to upgrade to a dual-core or quad-core CPU and are still using SL on SINGLE-CORE machines, where the memory leaks and CPU hogging brings the system to a standstill.

    Once these are mitigated or resolved, then it'll be MUCH easier to get people to talk about and use the new tech. But first the old tech has to work better. :)

    Again, just giving you a view from the trenches. I don't see much from you on the LL blog these days.

    *waves*

  2. Mel Says:

    What a lovely, heartfelt post. You are the most authentically imaginative thing about that place. I hope you'll continue to inspire others to see that life through your unique lens.

    BTW have you seen this - film about people who play MMOs. While it mostly deals with WOW there are some parallels (the good ones) to the very very real emotional connections people have in virtual worlds:
    http://pwdocs.com/secondskin/

  3. Torley Says:

    @Alexandra: I don't post enough video tutorials? ;)

    @Mel: Thank-you! I will continue sharing. I heard of that movie… have not seen it… found it odd, tho, that it's mainly about WoW and Second Life doesn't seem to figure much in it. Odd, especially with that name.

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