If you love Second Life and dual-core processors like I do (I'm on an Opteron 170), you'll know how handy it is to let a phat app (e.g., Photoshop or a video editing suite) sit on one core while Second Life gobbles up the other. For medium-to-heavy multitaskers, the investment's well-worth it. Not to mention prices are coming down and popularity's going up.

Catch is, Second Life isn't yet optimized for dual-cores, so you may have some unpleasant problems like stuttering and general slowness. You should really read "What do I do if I experience poor performance on a dual-core computer?", and one more tip I learned from Steve Linden: pop open your Client menu (Ctrl-Alt-D) and turn ON Rendering > Use VBO. For me, it effectively solved the problem of SL grinding to a halt with RenderPool usage — which you can see using the Fast Timer charts, Ctrl-Shift-9, and expanding Geometry. What a noticeable speed difference, and less of that nauseous upon-login crawl.

BTW, this doesn't seem to apply to dual-core Intel Macs. If you've found differently, please leave me a comment.