The Code of Humanity

Posted on: August 26, 2006

The Code of HumanityOkay, so it may be a little cheesy. But there's a good story behind it. Many years ago, upon the dawn of my Internet-surfing adventures, I was looking for freebies online and came across what you see to the left. There was a form to specify quantity, so I put in "500"—sounded like a good number at the time. To my great and joyful surprise, I received a large parcel. To this day, I have only used some, given some to friends, but I still have a big stack in my bedroom.

Being bookmarks, they're very handy to save your place. Robin Harper (Linden), my direct boss—altho I think of her more as the "Warm Bear Mother of the Community Team Den"—sent me My Tiny Life by Julian Dibbell, which I'm really looking forward to getting started on, and which I'll place a bookmark as appropriate within as I make progress.

It blows my mind that when I was growing up, playing SimCity 2000 for hours on end, Robin was doing marketing @ Maxis, a path that would lead to community development for Linden Lab, making Second Life. And now, to work with her and so many great people @ Linden Lab—what an honor and a trip it is!

Looking at this bookmark, I see how so much of it applies to Second Life. Yes, the points are general and universal, but that points to something even more meaningful: if SL is truely to endure, then we must continue to include, not exclude. I know some oldtime Resis have a problem with this, similar to how some hardcore fans of indie bands hate it when their idols "make it big and appear on MTV". A sense of reactionary protectionism kicks in, but then, my eyes look at 9.. And also a reworded version of 2.:

2. I Choose the Virtual Reality of Second Life


If you're interested, it looks like you can still get these bookmarks.

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