Today's Second Life Splash Screen

Posted on: December 3, 2006

We reached 18,000 concurrency some minutes ago.

Second Life Splash Screen - Concurrency is 17,974

(I remember when it was tuff to get to 5,000).

11 Responses to “Today's Second Life Splash Screen”

  1. Taras Balderdash Says:

    The Avatarian Oracle summed up the current situation in SL this way:

    "The wall collapses into the moat.
    Regroup with allies.
    Rebuild and start a new cycle."

    This was in answer to the question: Can the Lindens save SL? The answer, which represents Gua 11, Yao 6 in the Yi Jing, is: No, not alone, but if they get some outside help (i.e. enterprise computing help) and rethink/rebuild, yes. I IM'd that to Philip Linden, but his IM no doubt goes overlimit a few minutes after he logs out, so if you can relay the Oracle's pronouncement I would appreciate that.

    Then, as Homer Simpson said, you can all be rich, rich as astronauts!

    May Supreme Avatar Smile Upon You!

    Br. Taras
    Prelate, Avatars of Change, Rieul, Mieum and Callisto

  2. Tateru Nino Says:

    I'm disinclined to count it unless it lasts longer than - say - 60 seconds.

  3. Quine Mondrian Says:

    18,000 concurrent users is nice, but how many of them found the grid usable?

  4. Elix Says:

    In other news, Torley, I'm listening to "Ideology" (parts 1-3, all 40-odd tracks) at work right now. Woot. :D

  5. Nanaki Akula Says:

    *writes down Torleys alias for future spamming* >=P

  6. Torley Says:

    Taras, I must admit when I think of Homer and astronauts, I think of that carbon rod. This sounds kind of like battle strategies, now my my mind is swimming in the Wu-Tang. You can email Philip too, just like how I recommend emailing me 'cuz my IM is stuffed. :) Maybe we need to seek help from an elder race of avatars, maybe they'll be like "founders" or "forerunners" or something.

    Tat, aye, it held at longer than that when it topped 18,000+ when Joe Linden saw it.

    Quine, please define that! And oh! That leads to having a poll for such a thing at login screen.

    Elix, nice. I remember making those, they weren't meant to be published, but as is often the case with artists, part of the fascination towards a complete work is getting insights into the laborious process. Thusly, you'll notice some prototypical elements which found their way into other trax.

  7. Banana Stein Says:

    It is an amazing number - and wait for a few more months —- 25K, then 50K, then 100K, then…..

    a true beautiful meta-world

  8. Andrew Oleksiuk Says:

    I really don't get it. If you sign up upwards of 20,000 people a day for months straight, how can you _only_ have 18,000 concurrent. It doesn't seem to make sense from my perspective.

  9. Elix Says:

    Andrew, I imagine there's a relatively high rate of attrition… people join, try it out for a few days or weeks.. go "WTF is this?" and just don't log on anymore. Just wasn't their thing, and they just quietly leave (like responsible people, as opposed to griefers). Exactly what sort of a percentage "high" is and the actual number of "try-and-leave" signups, I don't know.

  10. Torley Says:

    Even with peeps who leave, I often think: hey, at least they *know* about Second Life. I'm curious about the longterm fx of those who signup, come in for a short while, leave, and come back much later and STAY.

    Also, I think about what those people are doing specifically.

  11. mrmontenegro Says:

    IBM unveiled an immersive experience for Circuit City customers connecting the virtual world with the real world.

    The companies have opened a prototype virtual Circuit City store, which replicates products available in Circuit City stores and on circuitcity.com. The Circuit City prototype store is part of an IBM complex …

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