I hear this wonderful question a fair bit, and I emphasize remotely in the title — most companies, even high-tech ones, will only hire for onsite, in-office positions. Not every person or every job is well-suited for working remotely from home, or as Pathfinder Linden (John Lester) and myself prefer, "networked" (since "remote" can sound… well, too distant!).
But ah, we're special. We really are.
You see, Linden Lab didn't just establish a virtual world where people can connect across the globe, no matter how physically distant — we "eat our own dog food", and try experiments in remote work for ourselves that I'm hopeful will scale and be adapted by other companies, like Cali & Jody's ROWE. This is the epitome of leading by example.
My answer to "What's it like to work remotely for Linden Lab?":
It's wonderful! Yes, I could gush sentences like "amazing opportunity" and how grateful I am, but let me fill you in with why. I've always worked from home, since I was in Canada to my move last year to Stateside. Communication has never been a problem, and since voice chat became available, company meetings have been easier. Many company meetings are done inworld, and so is collaboration as-appropriate. For example, Team WindLight once went on a "shader safari", a virtual field trip to different SL locations to test how content looked with the new atmospheric renderer. (Remember that whole "local lights are too bright?" debacle? That was part of it!)
More about communication
I'm not a person who needs "face time", altho I certainly understand how important that is to some. I'm an unabashed eccentric who gets a lot out of reading the rhythm of someone's IM chat (or voice) and gauging the flow of the conversation, and what walk we're going to get out of our talk. When I get inworld, I get extremely immersed — there are no ringing phones or taps on the shoulder to disturb me, save my wife serving lunch. Infrequently, I'll be on internal IRC (which some depend on to do their jobs) or take a Skype call (pardon, won't add you — company-only). This hyper-attention leads to better productivity and results, and is definitely a main pillar why I get so much done. Again, I need to proclaim the blatant: it isn't for everybody, but it's worked well for me since I started as a Resident (customer) — that's almost 4 years (my SL "rezday" is 2004-09-15).

I'm passionate about Second Life's avatar-centricity. That means over the years (as my experience has grown), I've led by example (there's that phrase again), served as a template others can build on, and shown what's possible with our computer-generated characters, our digital personas, and to some, our idoru. Through avatars, I've repeatedly demonstrated both who we are — and who we wish we were and will become, if that makes sense. Unlocking human potential through this magnificent tool. Sounds lofty, but it's really a day-to-day exercise. Avatars can lower inhibitions and reveal our true selves, and if used positively, that's of course a superb thing. I tend to be very colorfully-dressed at meetings, and you can see some more of my outfits here. Can you spot me here? Credz to Bub Linden for this web banner (from 2006).

But I'm really not fond of meetings on the whole. I understand when they're necessary, but I tend to prefer a quick-notes recap I can peruse in minutes, since there's a lot I need to get done. I'm a fan of how colleagues like Pastrami (Program Manager) and Don (Studio Director) have brilliantly run meetings: tight with no waste. Communicate with clarity, define next steps, and move on. Here's what their avatars have looked like, respectively:
My days start early, around 4 AM, end fairly late, and I work Mon.-Thurs., altho it seems like more than that because I love being inworld. My hours have changed over time, and I previously did a more standard workweek, but this simply works better and gets great results. Second Life, to paraphrase Robin Harper (VP of Community & Support), is the ultimate busman's holiday. She was one of the very first Linden Labbers I ever talked to — I met her in a giant purple dragon's buttocks — and ended up being interviewed by, and her compassionate influence has shone over me to this day. (Always treasure where you come from.) Yes, the interview process happened entirely over the phone and inworld, with obligatory paperwork done through a mix of email attachments and snail mail.
Company culture?
Exceptionally superb. (Some might say, "You couldn't answer with anything else or you'd get fired", but why would I work at a place that sucks?) I've worked alongside a multitude of diverse and passionate people at LL — I haven't worked with everyone in the 250+-strong company, but have corresponded with at least 90% at one point or another. It's safe to say everyone knows me, or will soon; apparently there's this funny pattern I've noticed where new hires who haven't been inworld much yet quiz me on tricks of the trade, and I love it. And that's a lovely gateway to conversation.
If you're curious about working here, I'd suggest being familiar with a long range of personality types, because we have all sorts of backgrounds. (Some of it draws from the liberal San Francisco attitudes.) I'd earnestly say I'm on the more unorthodox end of the scale, but it's easy to get along with me.
Of course there are disagreements over ideas which make for stronger end results (the weak get thrashed, all Darwin-like!), concerns, worries, etc… that's human and inevitable. Above all, this is a business about people, not freakin' Robotrons. (Altho robot avatars are tres kewl.)
Yeah, I've found Linden Lab to ultimately be a friendly (as in "Friendly greetings!") and welcoming place to work. We're still fairly "flat" organizationally, altho expanded hiring is creating more groups/restructuring and our new CEO is being the change! Mark Kingdon (CEO, aka M Linden), is beautifully open about his vision for the company — pictures of him and Philip (ex-CEO, Chairman of da board) @ SLCC almost look like brothers. (Thx rikomatic!)

I could go on and on with stories from work because I have so many nice things to say — I'll save those for the future, maybe in a folklore.org kinda way. We'll see, eh?
With working remotely, no commute time means I wake up, shower, have breakfast, and dive in. It's all very rapid-response. Excellent, you know how much I hate waste. I usually get 1 or 2 tasks done before email, because my inbox is overflowing and compulsively checking for new messages is a timesucker. (All that Lifehack and Lifehacker comes in handy.) I've gotten better at prioritizing over the years, and each day, I attempt to document and share at least 1 new tip — a lot of these have made their way into general productivity posts or even SL video tutorials.
By the way, sometimes I get asked about what's the biggest regret/mistake I have. (Crap Mariner posed this most recently.) I don't have any single "BIG I F***ED UP!", but I have many little slivers which cut, and have to do with when I didn't write something down or share a piece of knowledge onwards, saving someone else time & trouble in the process. It really pains me to see others suffering when a simpler solution exists, and that's a core motivation behind why I've grown into this Resident Enlightenment Manager role; I'm on the Community Initiatives Team headed by Everett. I'm thankful to each & everyone who believed in me. Gosh, it's just such an ideal fit for someone who obsesses over helping others have a usefun (useful + fun) time!
Accountability? Responsibility? Ownership?

You've been wondering (and shame if you're not) about how I demonstrate progress: with my position, it's very easy, since it's public-facing. Community interactions (like Office Hours which I co-founded with Pathfinder) are available for all to see (and attend), and infact, I hope they get publicized more! One can never have too much coverage of broadly beneficial accomplishments. My video tutorials are very public, as are my wiki contributions. Furthermore, I share many snapshots documenting what I've done in Second Life on Flickr, something I've never regretted. I hope sending them to the "outside world" will get non-SLers curious about joining us. If you feel the slightest twinge interested in taking pictures of your SL, do it. Even if you don't use your pictures, someone else will — on their blog (as this post proves), in their book, whatever. It's all part of our history. At Linden Lab, we also have internal tools like the JIRA project-management system (you may be familiar with the public Issue Tracker, which is a simplified rendition of it) and in-house data warehousing and webdev tools to see how far we're coming along on projects. There's a lot of other stuff too (which I might get into in the future), but you get the "big picture"!
I like to show off as much as possible, not because I'm a narcissistic, egomaniacal gloryhog, but because I believe strongly in personality marketing and I enjoy proving IT REALLY HAPPENED. (And therein lies the coupled dilemma of "talking about doing vs. doing it", outside the compass of this post but let me know if you're interested in explaining further.)
More revelations
I've not yet visited the "head office" in San Francisco, although I've seen plenty of pictures. My Mentor, Melissa (in Marketing, who's given me a better understanding of how PR @ LL works and has gotten me involved in related projects), has been encouraging me to come. I've been to the Seattle office twice, and no exaggeration, there's a gross disproportion of awesome folks working there I got to know in months leading up to my first visit. I've met a little more than a dozen Lindens in "first life", and it took me a little while to adjust to the increased bandwidth and richness of their voices, not to mention quicker texture load times… and the FPS is wicked, LOL! But like certain Hollywood actors, I'm actually very shy, introverted, and quiet unless I get encouraged to speak… see how the power of Second Life turned me into a social magnet?
Check out Jake's "remote work" expertise

Now, I should point you to some MOST EXCELLENT RESOURCES WHICH SHOULD BE SPREAD LOTS!!!! Jake Simpson (Jake Linden, thx Opensource Obscure for the pic) who's engineered some great stuff at LL and has extensive experience working on games (like The Sims 2), put together:
- a Remote Workers presentation which uses Linden Lab as a springboard for broader advice. It's got audio & slides, and he's also written
- a very detailed and insightful article for Gamasutra, should you prefer more texty tidbits.
- Also from Jake, check out his "Game Job Interview Questions" article in the newest Game Developer mag, and
- visit Jake World, his personal website.
I'm thrilled he put all this together so you could learn from his experiences — he's got a candid and no-nonsense style which I admire.
Please rememberthe above comes from my limited vantage only, and aside from linked goodies like Jake's, clearly isn't the writing of anyone else. See my disclaimer.
That being said, there's more I could go on here, but I'd like to unleash your participation — have questions? Let me know in the comments, and I'll do my best to indulge your curiosities (as I tend to do). I can't reveal any company secrets that would cause anyone else distress or embarrassment or induce my firing, but we've seen, there's a lot I can share. Slap whatever buzzwords *cough* transparency *cough* you want here, I just hope it gives you a better understanding of what it's like to work at — in the virtual sense, with very real results — Linden Lab.
And if you're curious about working at Linden Lab, check out current employment positions! (And yes, that is me on the right between BigPapi and Kona Linden.
)
Wait! Tell me more about what you've done @ Linden Lab!
YOU SO LUCKY! I just started up a VisualCV… it's like a resume, but better and not boring, because you can put multimedia in it and jazz up tha stylee. Click to get my yearly highlights:



![Torley posted a photo:[13:53] White Lebed: When I met Jayjay and joined the UWA sims as an artist-in-residence I didn't know much about this place. Once I realize what an amazingly special wonderful program this small team runs I was so impressed. And I wanted everybody know about what is going on here. Since it is better to see once than hear 100 times, I thought it would be the best way to tell the world about them is to invite machinima artists and ask them to film it. It was wonderful to be able to see this place through your eyes. And I love that the machinimas we got were not just advertisements, they were wonderful art pieces. What I never expected is that Jay will turn out to be the best fundraiser in thPosted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:53] White Lebed: When I met Jayjay and joined the UWA sims as an artist-in-residence I didn't know much about this place. Once I realize what an amazingly special wonderful program this small team runs I was so impressed. And I wanted everybody know about what is going on here. Since it is better to see once than hear 100 times, I thought it would be the best way to tell the world about them is to invite machinima artists and ask them to film it. It was wonderful to be able to see this place through your eyes. And I love that the machinimas we got were not just advertisements, they were wonderful art pieces. What I never expected is that Jay will turn out to be the best fundraiser in thPosted by Second Life Resident Torley Linden. Visit University of WA.](http://farm3.static.flickr.com/2693/4341983054_53aed5ab46_s.jpg)
![Torley posted a photo:[13:47] Jayjay Zifanwe: CISKO VANDEVERRE, Berlin, GermanySEEKwww.youtube.com/watch?v=H6zbFx3DxwsPosted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:47] Jayjay Zifanwe: CISKO VANDEVERRE, Berlin, GermanySEEKwww.youtube.com/watch?v=H6zbFx3DxwsPosted by Second Life Resident Torley Linden. Visit University of WA.](http://farm3.static.flickr.com/2773/4341231363_c8b3458d23_s.jpg)
![Torley posted a photo:[13:44] Jayjay Zifanwe shouts: BRADLEY DORCHESTER, Perth, AustraliaMachinimUWA: Art Architecture, Research, Teachingwww.youtube.com/watch?v=YN1k80dA3I8Posted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:44] Jayjay Zifanwe shouts: BRADLEY DORCHESTER, Perth, AustraliaMachinimUWA: Art Architecture, Research, Teachingwww.youtube.com/watch?v=YN1k80dA3I8Posted by Second Life Resident Torley Linden. Visit University of WA.](http://farm3.static.flickr.com/2737/4341230493_2f782e6088_s.jpg)

![Torley posted a photo:[13:42] Jayjay Zifanwe: COLEMARIE SOLEIL, Florida USA UWA Machinima Challenge Submissionwww.youtube.com/watch?v=KdIQP-YrYLwPosted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:42] Jayjay Zifanwe: COLEMARIE SOLEIL, Florida USA UWA Machinima Challenge Submissionwww.youtube.com/watch?v=KdIQP-YrYLwPosted by Second Life Resident Torley Linden. Visit University of WA.](http://farm3.static.flickr.com/2689/4341963584_bda095aac6_s.jpg)
![Torley posted a photo:[13:38] Jayjay Zifanwe: CHANTAL HARVEY, Maastricht, NetherlandsUniversity of Western Australia in Second Lifewww.youtube.com/watch?v=tR_pc90Eu4k[13:39] Jayjay Zifanwe: I want to say hi to all machinimatographers and their friends, fans and crews.Before I go into details, I want to express that I am very sorry that I cannot be here myself, at this ceremony - my real life got in the way. My boss wont give me the night off, not even for an important event like this. (cries). My ONE chance to meet the famous Torley and ask him to consider being a part of the MMIF machinima festival on the 20th of Februari - down the drain!Posted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:38] Jayjay Zifanwe: CHANTAL HARVEY, Maastricht, NetherlandsUniversity of Western Australia in Second Lifewww.youtube.com/watch?v=tR_pc90Eu4k[13:39] Jayjay Zifanwe: I want to say hi to all machinimatographers and their friends, fans and crews.Before I go into details, I want to express that I am very sorry that I cannot be here myself, at this ceremony - my real life got in the way. My boss wont give me the night off, not even for an important event like this. (cries). My ONE chance to meet the famous Torley and ask him to consider being a part of the MMIF machinima festival on the 20th of Februari - down the drain!Posted by Second Life Resident Torley Linden. Visit University of WA.](http://farm3.static.flickr.com/2753/4341958070_318b895425_s.jpg)
![Torley posted a photo:[13:36] Jayjay Zifanwe: LASLOPANTOMIK YAO, Barcelona, Spain MachinimUWAblip.tv/file/3147141 (LASLOPANTOMIK YAO, Barcelona, Spain MachinimUWA blip.tv/file/3147141)Posted by Second Life Resident Torley Linden. Visit University of WA. Torley posted a photo:[13:36] Jayjay Zifanwe: LASLOPANTOMIK YAO, Barcelona, Spain MachinimUWAblip.tv/file/3147141 (LASLOPANTOMIK YAO, Barcelona, Spain MachinimUWA blip.tv/file/3147141)Posted by Second Life Resident Torley Linden. Visit University of WA.](http://farm5.static.flickr.com/4006/4341206009_e30658c02b_s.jpg)
{ 11 comments… read them below or add one }
Hey Torley, why does it say on your VisualCV that you haven't used your "Being Nice" skill in 10+ years!?
Oh Colin, that's because I made a mistake. I've been nice recently, I swear!
*fixes*
Torley all this talk is just a smidgin over my head. Recently I celebrated my 76th birthday and gave up driving my beloved car after an accident. It was my choice to stop driving because I didn't want to push it until someone was badly injured. After all driving school buses 12 years and city buses for 5 years was proof enough to me I had what it is to have the right stuff.
There were also 6 kids to raise as I drove. Yikes!
So, even though your shop talk is over my head I will try to shove it in my head. I see you posted an office hour picture with 2B Aeon in her blonde wig sitting and listening. I will make as many of those visits as possible. Listening is 'a GOOD THING'. I have posted my pictures of my Second Life experience on 'Flicker' and you are a contact.
There are feelings in the air around me that say 'Second Life' is a very special place.
As a telecommuter for a decade I just want to extend my congratulations for a great work environment you obviously love! As the Systems Engineer of my product working at home helps me handle a 24/7 service when it needs to be and can only hope more employers find the benefits of remote work in handling the challenges of the digital age.
@2B Aeon, Thanks for including your link – I had the pleasure of watching "Torley on Piano 21". How awesome!
@Torley, I agree with "Unlocking human potential through this magnificent tool." I originally joined SL with some friends to study and learn the principles of Huna. I used my avatar as a blank canvas to develop and explore my "inner spirit guide" and other aspects of shamanism. I was surprised during my SL travels how many times my 1st Life fears and blocks would present themselves and give me an opportunity to change those fears and let them go, i.e. dancing in public, speaking to groups of people, etc. I've found many times "issues" I'm having in SL are reflections of issues I'm having in 1st Life. SL has become a good feedback tool and playground for my own personal and spiritual growth. Thank you Torley for being a part of that growth. Aloha
@2B: Thanks for sharing your experiences! If I can help make anything more accessible for you, please point it out and I'll do my best. Sounds like you have quite a legacy, and I wish I had the driving ability you've enjoyed — cars are tricky enough for me, nevermind buses! Thanks for visiting my office hours too, and I'm thrilled you think Second Life is so special.
@Clubside: I didn't know you've been telecommuting (strangely, I don't use that term enough — maybe it's because I associate it too much with "television" and "telephone" of an earlier) that long. In this case, convenience seems to be king, and I share your hopes.
@Sahoni: I had a great time playing and recording that clip.
I'm not yet familiar with Huna but now you have me curious; Second Life can be like a mirror at times, "reflections of issues" like you said. I always like hearing when people take their "baggage" into SL, and instead of heaping it on others, they use Second Life to overcome their troubles. Aloha!
BTW, have you heard of Lehua Lamington? She's a wonderful storyteller with a rich voice from Hawaii. Inspiring and brimming with culture. Here's a picture of her I had the delight of taking: http://www.flickr.com/photos/torley/2219240320/
@Torley: Wow, I met Lehua a couple of weeks ago and I've recently joined her storytelling group
…. synchro!
I have always been extremely curious as to how things go behind the scenes when you work remotely instead of stuck in the office all day. Thank you for satisfying my curious nature! I've always been nervous to try & attempt what you've done. (Doing something you highly enjoy without the confinement & stifling atmosphere of an office environment.) But it's given me a little push to just "follow my dreams".
"why would I work at a place that sucks?" – EXACTLY!
"I'm actually very shy, introverted, and quiet unless I get encouraged to speak… see how the power of Second Life turned me into a social magnet?" –
SL has given me confidence in RL that I sorely lacked. Who says that something virtual cannot give you a valuable life lesson? It's nice to see that is the same for others.
@Sahoni: I <3 that synchro! Life, and Second Life, comes togetha.
@Cerulean: I'm glad I could help satisfy your curiosity! Second Life has so much "proof in its pudding", as I might say. Looking back, I wouldn't have foreseen all these events happening — including working for LL, but it's been magical, and my life makes more sense because of it.
THE WORLD IS VIRTUAL… BUT THE PEOPLE (and emotions) ARE REAL!
"it took me a little while to adjust to the increased bandwidth and richness of their voices, not to mention quicker texture load times… and the FPS is wicked" Hehehhee, that made me laugh.
This was a very interesting post, Torley. Not least because I'm DYING to work for Linden Lab. I have applied once and been rejected (waaah) but fear not: I am going to try and try again! I really believe so much in this company and product and know firsthand the positive affects it can have on people's lives. I am going to keep pouring my heart and soul into SL and as you know, that joy of giving is it's own reward.
)
P.S. I iz Gridnaut now! Woot!
@Georgette: Yes, never give up in something you really believe in. Sometimes the time just isn't right yet, and I've been rejected plenty of times, in a variety of life situations.
And like I said to you before, kudos to Periapse Linden for coining "Gridnaut".